| ![]() COMICS 101 By Scott Tipton “What’s the difference between the Justice League and the Justice Society? Who came first?” These may all seem like different questions, but believe it or not, they all have the same answer. However, it is an exceedingly long answer, so buckle in for our first two-parter here at Comics 101, as we tackle the question of DC Comics continuity in the Golden and Silver Ages, how it fit together, how it sometimes didn’t, and the solution that finally worked a little too well...
As we covered previously in these pages, National Comics ran rampant over the other comics publishers in the early 1940s with their all-star lineup of superhero characters: Superman, Batman, Wonder Woman, the Flash, Green Lantern, Hawkman, and many others. Realizing a good thing when they saw it, the folks at National decided to maximize their mystery-man dollar in 1940, in the pages of ALL-STAR COMICS #3, with the debut of the Justice Society of America. Editor Sheldon Mayer and writer Gardner Fox not only invented the concept of the superhero team, but also the very concept of the crossover of separately published characters in popular literature. Nowadays, these things happen everywhere: ALIENS VS. PREDATOR, FREDDY VS. JASON, FRANKENSTEIN MEETS THE WOLFMAN, in books, movies, television shows, you name it. But it happened first in comic books. And it happened first with the Justice Society.
From the looks of him, Hourman wasn’t much different than the rest of the cape-and-cowl set that was overrunning the comics of the day. Hourman was really Rex Tyler, a mild-mannered chemist who had devised the secret formula of Miraclo. When trouble beckoned, Rex would pop a Miraclo pill and gain lightning-fast reflexes and the strength of 50 men – and here’s the catch – but only for 60 minutes. Think about it: he’s the only superhero who advertises his Achilles’ heel right up front in his name! Superman didn’t call himself “Kryptonite Man,” Rex. If any criminals are paying attention at all, they oughtta realize that if they can just mind the clock and pace themselves, they’ll have this guy sewed up. Luckily for Rex, no one ever did.
The Justice Society lasted for 57 issues in ALL-STAR COMICS, providing not only some of the best action comics of the period, but also some of the finest comics of the era, period. Although the series was by definition a little formulaic, with the team unfailingly meeting up at the beginning of each issue, meeting up with adversity in individual chapters, then reuniting to achieve victory in the final chapter, the stories had a surprising degree of social consciousness, championing such issues as democracy, charity, tolerance and brotherhood. In a time when vicious, racist caricatures of Japanese and Germans were commonplace in wartime comics, the Justice Society’s more enlightened approach stood out.
Like all good things, in 1951 the Justice Society came to an end, a victim of changing tastes. Superheroes were no longer the hottest thing on the market. Superman, Batman and Wonder Woman remained in publication, but the rest of National’s superhero line fell away, replaced by romance, Westerns and a number of other genres. It seemed the day of the superhero was done.
The all-new Flash was a hit right away, and was soon back in his own magazine. Not long after, Schwartz set his sights on reviving the Green Lantern much as he did the Flash. Writer Gardner Fox and artist Gil Kane introduced the all-new Green Lantern in SHOWCASE #22, with a harder, sci-fi feel and a cooler, less outlandish costume. Just like the Flash, Green Lantern was a runaway hit, and the series was given its own magazine in 1960.
Now that Flash and Green Lantern were back, and since Superman, Batman, Wonder Woman and Aquaman had never went away, editor Julius Schwartz saw the writing on the wall: it was time for the Justice Society to return. Just as before, Schwartz was not shy about making changes. Feeling that “Society” sounded too high-falutin’, Schwartz opted to change the feature’s name to “Justice League of America,” thinking that young readers used to hearing about football leagues would find the name more familiar. In the February 1960 issue of BRAVE AND THE BOLD, the all-new Justice League of America made its debut. Writer Gardner Fox and artist Mike Sekowsky teamed up Superman, Batman, Wonder Woman, Flash, Green Lantern and Aquaman with DC’s new science-fiction hero the Martian Manhunter, and the readers showed up in droves. Within eight months, the Justice League had their own magazine, and superheroes were back in a big way.
Now that the superheroes had returned to DC, some of the longtime readers began to lobby for the return of the originals as well. This, however, was problematic once you stopped to think about it. How do you reconcile a Flash that was active during World War II with a modern Flash of the 1960s, especially if both were known associates of a still-young Superman and Batman? Complicating the problem was the fact that the new Flash was seen enjoying an issue of the original Flash comic book in his first appearance. Flash writer Gardner Fox, who was the creative force behind both the original Justice Society and the new Justice League, had it all worked out.
Readers, some of whom never knew there had ever been another Flash, demanded to see more of these alternate versions of their favorite heroes. Gardner Fox obliged in JUSTICE LEAGUE OF AMERICA #21, in “Crisis on Earth-One!” in which the Justice League finally met with the Justice Society of America, freshly out of retirement, to face a conglomeration of enemies from both Earths.
So there you have it. Parallel Earths. The original 1940s Justice Society lives on Earth-Two. The Justice League lives on Earth-One. Simple, right? The problem was, the idea was so simple, and so satisfying, and since the readers kept demanding their yearly visit from the Justice Society, the powers that be at DC couldn’t resist adding to the concept. After all, if two Earths are good, then three are better.
That’s right, before long the JSA and JSA had to contend with yet another Earth: Earth-Three, the home of the Crime Syndicate. On Earth-Three, history tended to run in the reverse, with Columbus discovering Europe, Colonial England winning the Revolutionary War, and President John Wilkes Booth assassinated by actor Abe Lincoln. Accordingly, there was no Justice League; in its place was the Crime Syndicate: Ultra-Man, an evil Superman lookalike who gained a new superpower with each exposure to Kryptonite; Owlman, a sinister Batman-like villain with a belt full of crime gimmicks and a super-evolved brain; Superwoman, a sinister analogue to Wonder Woman,; Johnny Quick, a fiendish duplicate of the Flash; and Power Ring, who – well, you get the idea. (Earth-Three’s sole superhero, by the way, was a fellow by the name of Luthor. We’ll get back to him next week.)
Okay, then, it’s still pretty easy to follow. Earth-One is the Justice League, Earth-Two is the Justice Society, and Earth-Three is the Crime Syndicate. Piece of cake.
A few years after that, DC purchased the Captain Marvel family of characters from Fawcett, and Earth-S (S for Shazam, naturally) was introduced. On Earth-S lived Captain Marvel, Captain Marvel Jr., Mary Marvel, Uncle Marvel, Dr. Sivana, Mr. Tawny and all the other characters affiliated with the original Captain Marvel comics.
When DC purchased the Charlton “action heroes” from the defunct Charlton comics, well, they couldn’t have them running around on Earth-One, now, could they? The Blue Beetle, The Question, Captain Atom, Peacemaker, Nightshade and Judomaster were soon revealed to be living on Earth-4.
Even the Earth on which we, the readers in the real world, lived was occasionally visited by the Justice League and company, and it was dubbed Earth-Prime. By the early 1980s, what was once a single DC Universe had now become the DC Multiverse, with at least 7 known parallel Earths, and presumably countless more waiting to be discovered. Some readers (and comics professionals) felt the whole thing horribly convoluted and needlessly complex, while others embraced the notion of the Multiverse, and the wide variety of story possibilities it allowed.
You can count me firmly in the latter camp. One of the first Justice League comics I ever read was a JLA/JSA team-up, and I was instantly hooked. It didn’t seem that tough to comprehend to me, and I was only seven. The young heroes lived on Earth-One, and the old heroes lived on Earth-Two. What was appealing about the Earth-Two characters was that they could change in ways that the mainstream DC superheroes never could: Superman got married, while Batman went a little nuts after his wife died (none other than Selina Kyle, a.k.a. Catwoman) and eventually became the rabidly anti-superhero Police Commissioner of Gotham City. The characters were allowed to mature, to raise families, and even to die: real, permanent deaths, unlike the cliffhanger-style “just-kidding” deaths comics readers had grown accustomed to. Rather than being confused by the parallel Earths as a young reader, I was fascinated, and picked up all the Earth-2 appearances I could find. |